Javenri came up with some sort of effeciency equation, though I cant remember it exactly. something like total damage \ total matches \ mech tonnage = average damage per ton of mech. kind of interesting results.
for example, my DDC:
980525 damage \ 2832 matches \ 100 tons = 3.46 average damage per ton of mech
compared to my Jag DD
224449 damage \ 649 matches \ 65 tons = 5.32 average damage per ton of mech
the Jag is pulling off more damage per ton...or something like that.
regardless...just thought it was interesting
Mech Efficiency.
- cyberstrabadi
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Re: Mech Efficiency.
In my basketball days i had a coach that said that "math (refering to the "tendex" statistical player performance chart) is the most scientific way to lie"!
So the thing is actually that every single time i prefer a good light pilot scouting , capping ,tagin etc. than a hard hitting bull.
When the tonnage limits kick in thought its goin to be very usefull to sort the bulls
So the thing is actually that every single time i prefer a good light pilot scouting , capping ,tagin etc. than a hard hitting bull.
When the tonnage limits kick in thought its goin to be very usefull to sort the bulls

Crp. Cyberstrabadi
4th Regulan Hussars
Ryerson Military District
House Marik, Free Worlds League Military
"If i survive i`m goin to f***k you up...
if you kill me you can come and fart my balls!"
General George Karaiskakis
4th Regulan Hussars
Ryerson Military District
House Marik, Free Worlds League Military
"If i survive i`m goin to f***k you up...
if you kill me you can come and fart my balls!"
General George Karaiskakis
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Re: Mech Efficiency.
6.1 - I don't think I need to elaborate on which particular chassis this relates to 
Not the best statistic in my opinion, since you usually need to dish out a certain amount of damage to take a 'Mech down, no matter your weight - the heavy hitters just reach that number faster. And there's also a finite maximum amount of (effective) damage you can get in a single match.
Anyways, when it comes to 'Mech efficiency on the battlefield, kills + assists (per damage, per ton, per match, or whatever) are usually the best criterion to go by. Now only if PGI did list the assists count on our profiles.

Not the best statistic in my opinion, since you usually need to dish out a certain amount of damage to take a 'Mech down, no matter your weight - the heavy hitters just reach that number faster. And there's also a finite maximum amount of (effective) damage you can get in a single match.
Anyways, when it comes to 'Mech efficiency on the battlefield, kills + assists (per damage, per ton, per match, or whatever) are usually the best criterion to go by. Now only if PGI did list the assists count on our profiles.